The problem doesn't lie with the tiered system itself, but rather in keeping online multiplayer as a top-level feature. Multiplayer gaming should come standard with any system in 2012. Even consoles began supporting the function in the Dreamcast era. Online gaming is not new or novel - it gained popularity nearly 20 years ago. After five years of Microsoft's biggest competitor offering multiplayer for free the console maker maintains what amounts to a $60 annual surcharge to play online. The current XBL Gold/Silver division needs to change. The temporary upgrade system that the demo takes advantage of indicates that Xbox Live as we know it is so outdated that it can't cope with offering users a single demo.
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